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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-04 10:47:13 +08:00

fix(BulletBase): 修复子弹分裂和折射时的空引用问题

确保在子弹分裂和折射时检查返回的子弹对象是否有效,避免空引用异常
This commit is contained in:
2026-03-22 08:16:35 +08:00
parent 7d6e396985
commit 3089af3ea0
4 changed files with 17 additions and 5 deletions
+1
View File
@@ -13,6 +13,7 @@ func destroy(_beacuseMap: bool):
func ai():
PresetBulletAI.selfRotate(self , 5)
hitbox.disabled = !launcher.sprinting # 玩家在冲刺时气的碰撞箱才生效
hitbox.global_position = launcher.position
func succeedToHit(_dmg: float, entity: EntityBase): # 当撞到敌人时
for bullet in BulletBase.generate(
ComponentManager.getBullet("QKSword"),