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feat(战斗系统): 增强激光武器效果并添加击退机制
- 增加BigLaser的伤害值和能量消耗 - 为子弹添加击退效果和生成后自动释放功能 - 修改LaserPluse的动画参数并添加锁定发射器脚本 - 调整敌人受击时的能量获取和击退效果 - 更新波次生成配置
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@@ -12,4 +12,10 @@ func applyDot():
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await TickTool.millseconds(50)
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hitbox.disabled = false
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await TickTool.millseconds(50)
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BulletBase.generate(
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preload("res://components/Bullets/LaserPluse.tscn"),
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launcher,
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position,
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rotation
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)
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return true
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