mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(战斗系统): 添加小鸡冲刺攻击技能及相关特效
实现小鸡的冲刺攻击能力,包括: 1. 新增ChickSprint子弹类型及场景 2. 为EntityBase添加拖尾粒子效果 3. 添加攻击蓄力特效和音效 4. 调整小鸡的攻击冷却时间和冲刺倍率 5. 优化TickTool工具类添加until方法 6. 修改世界背景z-index避免遮挡 调整战斗平衡性: 1. 降低默认冲刺倍率 2. 修改测试波次配置 3. 增加新的攻击方式选项
This commit is contained in:
@@ -7,6 +7,11 @@
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[node name="EffectBase" type="Node2D"]
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script = ExtResource("1_pt2rk")
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[node name="spawn" type="AudioStreamPlayer2D" parent="sounds"]
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unique_name_in_owner = true
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@@ -1,4 +1,4 @@
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[ext_resource type="Script" path="res://scripts/Statemachine/EntityBase.gd" id="1_mvol6"]
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[ext_resource type="Texture2D" uid="uid://dwwpkn4q07ja2" path="res://icon.svg" id="2_7lpu0"]
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@@ -169,6 +169,49 @@ _data = {
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"hurt": SubResource("Animation_wl2we")
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}
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[sub_resource type="Gradient" id="Gradient_m6h1v"]
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_j8vyx"]
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gradient = SubResource("Gradient_m6h1v")
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particle_flag_disable_z = true
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emission_shape = 1
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emission_sphere_radius = 50.0
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angle_min = 1.07288e-05
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scale_min = 5.0
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scale_max = 15.0
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color_initial_ramp = SubResource("GradientTexture1D_j74g5")
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[sub_resource type="CircleShape2D" id="CircleShape2D_34h7q"]
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[node name="EntityBase" type="CharacterBody2D"]
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@@ -225,6 +268,12 @@ libraries = {
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[node name="weapons" type="Node2D" parent="texture"]
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[node name="trailParticle" type="GPUParticles2D" parent="texture"]
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unique_name_in_owner = true
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[node name="statebar" parent="." instance=ExtResource("2_uje1g")]
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unique_name_in_owner = true
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position = Vector2(0, -100)
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@@ -0,0 +1,13 @@
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_hvhrf"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_rirs4"]
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radius = 63.1269
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[node name="ChickSprint" instance=ExtResource("1_hvhrf")]
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[node name="hitbox" parent="." index="1"]
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position = Vector2(0, -37)
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animation = &"walk"
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position = Vector2(30, -12)
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@@ -0,0 +1,40 @@
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point_count = 4
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curve = SubResource("Curve_e8ols")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_bt5eu"]
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particle_flag_disable_z = true
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direction = Vector3(0, -1, 0)
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initial_velocity_min = 10.0
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initial_velocity_max = 50.0
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gravity = Vector3(0, 0, 0)
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scale_curve = SubResource("CurveTexture_3oeed")
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alpha_curve = SubResource("CurveTexture_77moo")
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[node name="AttackStar" instance=ExtResource("1_gbycc")]
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spawnSound = "spawn"
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[node name="spawn" parent="sounds" index="0"]
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[node name="particles" parent="." index="1"]
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texture = ExtResource("2_2ws80")
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@@ -85,7 +85,7 @@ libraries = {
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}
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[node name="background" type="Sprite2D" parent="."]
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z_index = -100
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texture = ExtResource("6_p0nkj")
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[node name="rooster" parent="." groups=["players"] instance=ExtResource("3_5ui6q")]
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@@ -0,0 +1 @@
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<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="81.9" height="81.9" viewBox="0,0,81.9,81.9"><g transform="translate(-199.05,-139.05)"><g stroke="none" stroke-width="0" stroke-linecap="round" stroke-miterlimit="10"><g><g fill="#ffba47"><path d="M250.00785,180.01989h-20.03499l10.05558,-40.96989l9.9987,40.73811"/><path d="M250.02714,180.21189l-9.9987,40.73811l-10.05558,-40.96989h20.03499"/><path d="M239.98011,190.00785v-20.03499l40.96989,10.05558l-40.73811,9.9987"/><path d="M239.78811,190.02714l-40.73811,-9.9987l40.96989,-10.05558v20.03499"/></g><g fill="#fff06c"><path d="M247.09152,180.01409h-14.19672l7.12535,-29.03112l7.08504,28.86688"/><path d="M247.10519,180.15015l-7.08504,28.86688l-7.12535,-29.03112h14.19672"/><path d="M239.98591,187.09152v-14.19672l29.03112,7.12535l-28.86688,7.08504"/><path d="M239.84985,187.10519l-28.86688,-7.08504l29.03112,-7.12535v14.19672"/></g><g fill="#ffffff"><path d="M241.36303,180.00271h-2.7287l1.36954,-5.57996l1.36179,5.54839"/><path d="M241.36566,180.02886l-1.36179,5.54839l-1.36954,-5.57996h2.7287"/><path d="M239.99729,181.36303v-2.7287l5.57996,1.36954l-5.54839,1.36179"/><path d="M239.97114,181.36566l-5.54839,-1.36179l5.57996,-1.36954v2.7287"/></g></g></g></g></svg><!--rotationCenter:40.950000000000074:40.94999999999999-->
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After Width: | Height: | Size: 1.3 KiB |
@@ -0,0 +1,37 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://chqmaeivt84b5"
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path="res://.godot/imported/attackstar.svg-b1221cbc7b9ccfacea37ada0859e9b08.ctex"
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}
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[deps]
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roughness/src_normal=""
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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