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feat(战斗系统): 添加小鸡冲刺攻击技能及相关特效
实现小鸡的冲刺攻击能力,包括: 1. 新增ChickSprint子弹类型及场景 2. 为EntityBase添加拖尾粒子效果 3. 添加攻击蓄力特效和音效 4. 调整小鸡的攻击冷却时间和冲刺倍率 5. 优化TickTool工具类添加until方法 6. 修改世界背景z-index避免遮挡 调整战斗平衡性: 1. 降低默认冲刺倍率 2. 修改测试波次配置 3. 增加新的攻击方式选项
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@@ -11,8 +11,9 @@ var per: int = 0
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static var current: int = 0
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static var data: Array[Wave] = [
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# entity, minCount, maxCount, isBoss, from, to, per
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create(preload("res://components/Characters/Hen.tscn"), 1, 5, false, 0, INF, 1),
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create(preload("res://components/Characters/Chick.tscn"), 0, 0, true, 8, INF, 6),
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# create(preload("res://components/Characters/Hen.tscn"), 1, 5, false, 0, INF, 1),
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# create(preload("res://components/Characters/Chick.tscn"), 0, 0, true, 8, INF, 6),
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create(preload("res://components/Characters/Chick.tscn"), 1, 1, true, 0, INF, 1),
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]
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static func create(
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