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feat(战斗系统): 添加小鸡冲刺攻击技能及相关特效
实现小鸡的冲刺攻击能力,包括: 1. 新增ChickSprint子弹类型及场景 2. 为EntityBase添加拖尾粒子效果 3. 添加攻击蓄力特效和音效 4. 调整小鸡的攻击冷却时间和冲刺倍率 5. 优化TickTool工具类添加until方法 6. 修改世界背景z-index避免遮挡 调整战斗平衡性: 1. 降低默认冲刺倍率 2. 修改测试波次配置 3. 增加新的攻击方式选项
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@@ -2,12 +2,17 @@ extends Node2D
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class_name EffectController
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@export var oneShot: bool = true
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@export var spawnSound: String = ""
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@onready var particles: GPUParticles2D = $"%particles"
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@onready var sounds = $"%sounds"
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func _ready():
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particles.emitting = false
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particles.one_shot = oneShot
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var sound = sounds.get_node_or_null(spawnSound)
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if sound and sound.stream:
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sound.play()
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func shot():
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var cloned = particles.duplicate() as GPUParticles2D
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cloned.emitting = true
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