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fix(武器): 调整武器参数和修复弹反逻辑
- 修改Tree武器的攻击速率从0.25提升到1.0 - 移除Tree和PurpleCrystal的debugRebuild标志 - 修正Parrier弹反时的冲量计算公式 - 更新弹反子弹的目标定位为追踪锚点 - 完善PurpleCrystal场景结构和属性配置
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@@ -16,7 +16,7 @@ store = {
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"atk": 10,
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"count": 1.0,
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"max": 3.0,
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"rate": 0.25
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"rate": 1.0
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}
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storeType = {
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"atk": 1,
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@@ -44,7 +44,6 @@ descriptionTemplate = "进行[b]格挡[/b],化解飞来的子弹。
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sources = Array[String](["Nine Sols", "Terraria"])
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tease = "卸劲反伤"
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cooldown = 250.0
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debugRebuild = true
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[node name="avatar" parent="container/info" parent_id_path=PackedInt32Array(1625294072) index="0" unique_id=1021985889]
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texture = ExtResource("3_nwamk")
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