mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-30 07:12:29 +08:00
feat(武器/角色): 调整火山武器伤害数值并添加新武器
- 提升火山武器的基础攻击力和各段伤害比例 - 为角色添加BigLaser新武器 - 调整KukeMC角色的子弹伤害计算逻辑
This commit is contained in:
@@ -1,10 +1,11 @@
|
||||
[gd_scene load_steps=14 format=3 uid="uid://bm7ymrri6pykb"]
|
||||
[gd_scene load_steps=15 format=3 uid="uid://bm7ymrri6pykb"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
|
||||
[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
|
||||
[ext_resource type="AudioStream" uid="uid://dclinyhu256xi" path="res://resources/sounds/effect/Low Whoosh.mp3" id="3_4syso"]
|
||||
[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
|
||||
[ext_resource type="PackedScene" uid="uid://u0djqwuuysp8" path="res://components/Weapons/Volcano.tscn" id="4_jluqw"]
|
||||
[ext_resource type="PackedScene" uid="uid://cxabqjo7skxev" path="res://components/Weapons/BigLaser.tscn" id="4_joj4g"]
|
||||
[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
|
||||
[ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"]
|
||||
[ext_resource type="AudioStream" uid="uid://4wuuf1osk0yv" path="res://resources/sounds/effect/Low Boing.wav" id="6_m5px1"]
|
||||
@@ -57,7 +58,8 @@ metadata/_edit_vertical_guides_ = [71.0]
|
||||
process_mode = 4
|
||||
|
||||
[node name="Volcano" parent="weaponStore" index="0" instance=ExtResource("4_jluqw")]
|
||||
debugRebuild = false
|
||||
|
||||
[node name="BigLaser" parent="weaponStore" index="1" instance=ExtResource("4_joj4g")]
|
||||
|
||||
[node name="sprint" parent="sounds" index="0"]
|
||||
stream = ExtResource("4_66s6c")
|
||||
|
||||
@@ -13,13 +13,13 @@ quality = 4
|
||||
typeTopic = 2
|
||||
costBeachball = 300
|
||||
store = {
|
||||
"atk": 10.0,
|
||||
"atk": 15.0,
|
||||
"count": 2.0,
|
||||
"dmg1": 1.0,
|
||||
"dmg2": 0.75,
|
||||
"dmg3": 1.5,
|
||||
"dmg4": 1.25,
|
||||
"dmg5": 0.6,
|
||||
"dmg3": 2.0,
|
||||
"dmg4": 2.25,
|
||||
"dmg5": 0.9,
|
||||
"rotate": 0.05
|
||||
}
|
||||
storeType = {
|
||||
@@ -34,6 +34,7 @@ storeType = {
|
||||
}
|
||||
descriptionTemplate = "召唤1支[b]火山[/b],以$rotate的效率跟随鼠标指向,进行基础伤害为$atk的4段挥舞攻击。造成的伤害分别为$dmg1,$dmg2,$dmg3,$dmg4,第4段攻击时发射$count支[b]火山幻影[/b],造成$dmg5伤害。"
|
||||
cooldown = 1750.0
|
||||
debugRebuild = true
|
||||
|
||||
[node name="avatar" parent="container/info" index="0"]
|
||||
texture = ExtResource("2_hh01t")
|
||||
@@ -50,4 +51,4 @@ quality = 4
|
||||
typeTopic = 2
|
||||
|
||||
[node name="description" parent="container" index="2"]
|
||||
text = "[center]召唤1支[b]火山[/b],以[color=cyan]5%[/color]的效率跟随鼠标指向,进行基础伤害为[color=cyan]10[/color]的4段挥舞攻击。造成的伤害分别为[color=cyan]100%[/color],[color=cyan]75%[/color],[color=cyan]150%[/color],[color=cyan]125%[/color],第4段攻击时发射[color=cyan]2[/color]支[b]火山幻影[/b],造成[color=cyan]25%[/color]伤害。[/center]"
|
||||
text = "[center]召唤1支[b]火山[/b],以[color=cyan]5%[/color]的效率跟随鼠标指向,进行基础伤害为[color=cyan]15[/color]的4段挥舞攻击。造成的伤害分别为[color=cyan]100%[/color],[color=cyan]75%[/color],[color=cyan]200%[/color],[color=cyan]225%[/color],第4段攻击时发射[color=cyan]2[/color]支[b]火山幻影[/b],造成[color=cyan]90%[/color]伤害。[/center]"
|
||||
|
||||
Reference in New Issue
Block a user