From 39e88ba9a1bd5ddbee939c363c8ad168139477dc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=A8=E8=90=BD=E5=9F=BA=E5=9B=B4=E8=99=BE?= <3161880837@qq.com> Date: Sun, 14 Sep 2025 16:47:07 +0800 Subject: [PATCH] =?UTF-8?q?fix:=20=E8=B0=83=E6=95=B4=E7=86=8A=E8=A7=92?= =?UTF-8?q?=E8=89=B2=E6=94=BB=E5=87=BB=E5=86=B7=E5=8D=B4=E6=97=B6=E9=97=B4?= =?UTF-8?q?=E5=92=8C=E7=A7=BB=E9=99=A4=E5=85=AC=E9=B8=A1=E6=97=A0=E6=95=8C?= =?UTF-8?q?=E7=8A=B6=E6=80=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 调整熊角色第3个攻击技能的冷却时间从5000毫秒增加到13000毫秒以平衡游戏性 移除世界场景中公鸡的无敌状态 --- components/Scenes/World.tscn | 1 - scripts/Contents/Characters/Bear.gd | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/components/Scenes/World.tscn b/components/Scenes/World.tscn index d3cc97d..b4c7235 100644 --- a/components/Scenes/World.tscn +++ b/components/Scenes/World.tscn @@ -103,4 +103,3 @@ shape = SubResource("CircleShape2D_4hkht") polygon = PackedVector2Array(-2419, 1803, 2429, 1825, 2392, -366, 2867, -318, 2723, 2241, -2879, 2193, -2797, -2582, 2959, -2528, 2858, -347, 2420, -337, 2441, -1834, -2438, -1792) [node name="rooster" parent="." groups=["players"] instance=ExtResource("3_5ui6q")] -currentInvinsible = true diff --git a/scripts/Contents/Characters/Bear.gd b/scripts/Contents/Characters/Bear.gd index 5201f9d..bebde4b 100644 --- a/scripts/Contents/Characters/Bear.gd +++ b/scripts/Contents/Characters/Bear.gd @@ -11,7 +11,7 @@ func register(): attackCooldownMap[0] = 3000 attackCooldownMap[1] = 10000 attackCooldownMap[2] = 8000 - attackCooldownMap[3] = 5000 + attackCooldownMap[3] = 13000 attackCooldownMap[4] = 4500 attackCooldownMap[5] = 5500 attackCooldownMap[6] = 10000