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feat: 添加彩虹猫子弹命中效果和武器平衡调整
- 为彩虹猫子弹添加命中时的爆炸效果和随机旋转 - 调整多个武器的数值平衡,包括BigLaser、VectorStar、LGBT和Meowmere - 为子弹添加穿透伤害衰减属性 - 更新Meowmere武器的描述和数值 - 添加CatBoom特效场景 - 从Rooster角色中移除部分武器 - 为World场景添加纹理过滤设置
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@@ -4,7 +4,8 @@ extends Weapon
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func update(to, origin, _entity):
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origin["atk"] += 3 * to * soulLevel
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origin["count"] = 1 * soulLevel
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origin["childatk"] = 2 * to * soulLevel
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origin["childatk"] += 2 * to * soulLevel
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origin["reduce"] /= 1 + 0.05 * to * soulLevel
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return origin
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func attack(entity: EntityBase):
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var weaponPos = entity.findWeaponAnchor("normal")
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@@ -13,3 +14,4 @@ func attack(entity: EntityBase):
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for i in readStore("count"):
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for j in BulletBase.generate(ComponentManager.getBullet("RainbowCat"), entity, weaponPos, weaponPos.angle_to_point(get_global_mouse_position())):
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j.damage = readStore("childatk")
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j.penerateDamageReduction = readStore("reduce")
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