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refactor(bullet): 修复子弹切割时的速度缩放逻辑
1. 修正Volcano子弹动画速度计算改为直接修改animator.speed_scale 2. 调整Volcano子弹发射速度倍率从0.9倍改为原0.75倍 3. 优化Volcano子弹粒子发射速度从300改为150 4. 调整MuyangDog的fieldValues并添加点击重建属性 5. 修复Volcano动画轨迹的多余关键帧与modulate显示逻辑
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@@ -21,7 +21,8 @@ slogan = "恪守使命不离不弃"
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avatar = ExtResource("2_fi2nw")
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description = "每隔3秒发动格挡。"
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fields = Array[int]([0, 8, 3])
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fieldValues = Array[float]([100.0, 0.2, 0.0])
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fieldValues = Array[float]([100.0, 0.2, -0.45])
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clickToRebuild = true
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[node name="avatarTexture" parent="wrapper" parent_id_path=PackedInt32Array(2023039659) index="0" unique_id=1334645594]
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texture = ExtResource("2_fi2nw")
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