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feat: 添加游戏启动界面和着色器效果
- 新增启动界面背景和logo - 实现顶部和底部阴影着色器 - 添加难度选择滑块和角色名输入框 - 优化多人游戏按钮交互 - 修复编译提示面板的动画效果 - 更新UI主题样式
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@@ -19,6 +19,7 @@ func _physics_process(_delta):
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offset += ((get_global_mouse_position() - UIState.player.position).clampf(-100, 100) - offset) * 0.15
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static func shake(millseconds: float, intensity: float = 10, steper: Callable = func(currentValue, _totalValue, _restPercent): return currentValue):
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if StarterPanel.buildingShader: return
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var startTime = WorldManager.getTime()
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instance.shakeIntensity = intensity
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await TickTool.until(
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