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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-29 23:12:28 +08:00

feat(子弹系统): 重构伤害计算并添加音效

将子弹的伤害属性从`damage`重命名为`baseDamage`,并引入`damageMultipliers`数组支持多段伤害
为火山武器添加三段攻击音效并调整伤害倍率
更新相关武器和子弹脚本以适配新的伤害系统
This commit is contained in:
2025-11-22 08:42:51 +08:00
parent b263122a52
commit 46ea2fc775
28 changed files with 145 additions and 31 deletions
+4 -4
View File
@@ -15,9 +15,9 @@ costBeachball = 300
store = {
"atk": 15.0,
"dmg1": 1.0,
"dmg2": 0.5,
"dmg3": 2.0,
"rotate": 0.1
"dmg2": 0.75,
"dmg3": 3.0,
"rotate": 0.05
}
storeType = {
"atk": 1,
@@ -45,4 +45,4 @@ quality = 4
typeTopic = 2
[node name="description" parent="container" index="2"]
text = "[center]召唤1支[b]火山[/b],以[color=cyan]10%[/color]的效率跟随鼠标指向,进行3段攻击。基础接触伤害为[color=cyan]15[/color],三段造成的伤害分别为[color=cyan]100%[/color][color=cyan]50%[/color][color=cyan]200%[/color]。[/center]"
text = "[center]召唤1支[b]火山[/b],以[color=cyan]5%[/color]的效率跟随鼠标指向,进行3段攻击。基础接触伤害为[color=cyan]15[/color],三段造成的伤害分别为[color=cyan]100%[/color][color=cyan]75%[/color][color=cyan]300%[/color]。[/center]"