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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-15 16:12:30 +08:00

feat(子弹系统): 重构伤害计算并添加音效

将子弹的伤害属性从`damage`重命名为`baseDamage`,并引入`damageMultipliers`数组支持多段伤害
为火山武器添加三段攻击音效并调整伤害倍率
更新相关武器和子弹脚本以适配新的伤害系统
This commit is contained in:
2025-11-22 08:42:51 +08:00
parent b263122a52
commit 46ea2fc775
28 changed files with 145 additions and 31 deletions
+1 -1
View File
@@ -7,7 +7,7 @@ func register():
speed = 0
penerate = 1
func ai():
damage = launcher.velocity.length() / 500 * atk
baseDamage = launcher.velocity.length() / 500 * atk
PresetBulletAI.lockLauncher(self, launcher, true)
if !launcher.sprinting:
tryDestroy()