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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-07-02 16:22:14 +08:00

feat: 为角色添加显示名称并完善面板功能

为熊、公鸡、母鸡等角色添加displayName属性
修改FullscreenPanelBase及相关面板以支持参数传递
完善GameOver面板显示凶手信息功能
调整部分角色的节点索引和状态栏位置
This commit is contained in:
2025-09-07 13:39:50 +08:00
parent b186382080
commit 47608ed847
11 changed files with 18 additions and 15 deletions
+3 -2
View File
@@ -33,13 +33,14 @@ radius = 40.0
[node name="Hen" instance=ExtResource("1_twxai")]
script = ExtResource("2_8u5a0")
displayName = "母鸡"
drops = Array[int]([0, 1])
dropCounts = Array[Vector2]([Vector2(6, 12), Vector2(4, 8)])
[node name="hurt" parent="sounds" index="3"]
stream = ExtResource("3_ojyt7")
[node name="texture" parent="." index="1"]
[node name="texture" parent="." index="2"]
sprite_frames = SubResource("SpriteFrames_xwexj")
animation = &"walk"
@@ -48,6 +49,6 @@ shape = SubResource("CircleShape2D_0uubu")
[node name="normal" type="Node2D" parent="texture/weapons" index="0"]
[node name="statebar" parent="." index="2" node_paths=PackedStringArray("entity")]
[node name="statebar" parent="." index="3" node_paths=PackedStringArray("entity")]
position = Vector2(0, -114)
entity = NodePath("..")