mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(角色): 添加Gobo角色及相关资源
添加Gobo角色,包括武器、召唤物和治疗导弹功能 - 新增Gobo角色模型和动画资源 - 实现Gobo武器系统,可召唤Gobo单位 - 添加治疗导弹功能,Gobo受伤时会发射治疗友军 - 优化实体基础类,添加生命值初始化方法 - 修改子弹伤害判定逻辑,支持友军伤害设置
This commit is contained in:
@@ -0,0 +1,27 @@
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[gd_scene load_steps=5 format=3 uid="uid://ds6yxgj6r8f4v"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_1wl5l"]
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[ext_resource type="Texture2D" uid="uid://dpvk6pja35rdb" path="res://resources/items/apple-white.png" id="2_0jb7f"]
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[ext_resource type="Script" uid="uid://d2ubbdwexom6t" path="res://scripts/Contents/Bullets/HealingMissle.gd" id="2_nxr84"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_nxr84"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2_0jb7f")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="HealingMissle" instance=ExtResource("1_1wl5l")]
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script = ExtResource("2_nxr84")
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speed = 1.0
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lifeTime = 5000.0
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allowFriendlyDamage = true
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[node name="texture" parent="." index="0"]
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modulate = Color(0.0068707466, 1, 0, 1)
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scale = Vector2(0.44360867, 0.44360867)
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sprite_frames = SubResource("SpriteFrames_nxr84")
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@@ -1,8 +1,9 @@
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[gd_scene load_steps=14 format=3 uid="uid://dky8574uqc18r"]
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[gd_scene load_steps=15 format=3 uid="uid://dky8574uqc18r"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
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[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
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[ext_resource type="PackedScene" uid="uid://dldnbpubu2jgm" path="res://components/Weapons/GrassWall.tscn" id="3_0omr3"]
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[ext_resource type="PackedScene" uid="uid://blwoev5sencdh" path="res://components/Weapons/Gobo.tscn" id="3_jluqw"]
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[ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="3_joj4g"]
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[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
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[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
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@@ -59,10 +60,13 @@ metadata/_edit_vertical_guides_ = [71.0]
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[node name="weaponStore" parent="." index="1"]
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process_mode = 4
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[node name="PurpleCrystal" parent="weaponStore" index="0" instance=ExtResource("3_joj4g")]
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[node name="Gobo" parent="weaponStore" index="0" instance=ExtResource("3_jluqw")]
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offset_bottom = 446.0
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[node name="PurpleCrystal" parent="weaponStore" index="1" instance=ExtResource("3_joj4g")]
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offset_bottom = 350.0
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[node name="GrassWall" parent="weaponStore" index="1" instance=ExtResource("3_0omr3")]
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[node name="GrassWall" parent="weaponStore" index="2" instance=ExtResource("3_0omr3")]
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[node name="sprint" parent="sounds" index="0"]
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stream = ExtResource("4_66s6c")
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@@ -0,0 +1,46 @@
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[gd_scene load_steps=7 format=3 uid="uid://b2ilo4ag801m2"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_hgynr"]
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[ext_resource type="Texture2D" uid="uid://xen2edbhf052" path="res://resources/characters/gobo/gobo-a.svg" id="2_e0tdx"]
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[ext_resource type="Script" uid="uid://cqax27sw0wlme" path="res://scripts/Contents/Summons/Gobo.gd" id="2_ftr65"]
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[ext_resource type="Texture2D" uid="uid://s12imwmfics6" path="res://resources/characters/gobo/gobo-b.svg" id="3_ftr65"]
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[ext_resource type="Texture2D" uid="uid://d38bjxoowbg7t" path="res://resources/characters/gobo/gobo-c.svg" id="4_w2qsx"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_0xeeo"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2_e0tdx")
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}],
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"loop": true,
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"name": &"idle",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2_e0tdx")
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}, {
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"duration": 1.0,
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"texture": ExtResource("3_ftr65")
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}, {
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"duration": 1.0,
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"texture": ExtResource("4_w2qsx")
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}],
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"loop": true,
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"name": &"walk",
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"speed": 5.0
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}]
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[node name="Gobo" instance=ExtResource("1_hgynr")]
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script = ExtResource("2_ftr65")
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attraction = 0.0
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displayName = "Gobo"
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[node name="texture" parent="." index="3"]
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sprite_frames = SubResource("SpriteFrames_0xeeo")
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animation = &"walk"
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frame = 2
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frame_progress = 0.92641157
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[node name="statebar" parent="." index="4"]
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position = Vector2(0, -122)
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@@ -0,0 +1,39 @@
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[gd_scene load_steps=4 format=3 uid="uid://blwoev5sencdh"]
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[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_0udcw"]
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[ext_resource type="Script" uid="uid://cbg3xkg1giv35" path="res://scripts/Contents/Weapons/Gobo.gd" id="2_7yxbe"]
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[ext_resource type="Texture2D" uid="uid://xen2edbhf052" path="res://resources/characters/gobo/gobo-a.svg" id="2_tw58e"]
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[node name="Gobo" instance=ExtResource("1_0udcw")]
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script = ExtResource("2_7yxbe")
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avatarTexture = ExtResource("2_tw58e")
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displayName = "Gobo"
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quality = 4
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typeTopic = 4
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store = {
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"atk": 50,
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"health": 200,
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"percent": 0.1
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}
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storeType = {
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"atk": 1,
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"health": 1,
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"percent": 2
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}
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descriptionTemplate = "召唤[b]Gobo[/b],Gobo会自主行动,每受到$atk点伤害后会发射一枚[b]疗愈导弹[/b]。
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[b]疗愈导弹[/b]命中障碍物或友军时对其产生Gobo剩余生命值×$percent点的治疗。
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Gobo初始拥有$health点生命值。"
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cooldown = 1000.0
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_tw58e")
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[node name="name" parent="container/info" index="2"]
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displayName = "Gobo"
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quality = 4
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typeTopic = 4
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[node name="description" parent="container" index="2"]
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text = "[center]召唤[b]Gobo[/b],Gobo会自主行动,每受到[color=cyan]50[/color]点伤害后会发射一枚[b]疗愈导弹[/b]。
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[b]疗愈导弹[/b]命中障碍物或友军时对其产生Gobo剩余生命值×[color=cyan]10.0%[/color]点的治疗。
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Gobo初始拥有[color=cyan]200[/color]点生命值。[/center]"
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