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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat(角色): 添加Gobo角色及相关资源

添加Gobo角色,包括武器、召唤物和治疗导弹功能
- 新增Gobo角色模型和动画资源
- 实现Gobo武器系统,可召唤Gobo单位
- 添加治疗导弹功能,Gobo受伤时会发射治疗友军
- 优化实体基础类,添加生命值初始化方法
- 修改子弹伤害判定逻辑,支持友军伤害设置
This commit is contained in:
2026-01-28 20:20:55 +08:00
parent df661d38e5
commit 4990a3e300
22 changed files with 410 additions and 9 deletions
+4
View File
@@ -200,6 +200,10 @@ func _physics_process(_delta: float) -> void:
trailParticle.emitting = trailing
# 通用方法
func initHealth(maxHealth: float):
fields[FieldStore.Entity.MAX_HEALTH] = maxHealth
health = maxHealth
statebar.forceSync()
func rebuildWeaponIcons():
if isPlayer():
for i in UIState.skillIconContainer.get_children():