diff --git a/components/Characters/Rooster.tscn b/components/Characters/Rooster.tscn index b8cbaa3..53594d5 100644 --- a/components/Characters/Rooster.tscn +++ b/components/Characters/Rooster.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=15 format=3 uid="uid://bm7ymrri6pykb"] +[gd_scene load_steps=16 format=3 uid="uid://bm7ymrri6pykb"] [ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"] [ext_resource type="Script" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"] @@ -8,6 +8,7 @@ [ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="3_ms5sq"] [ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"] [ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"] +[ext_resource type="PackedScene" uid="uid://wl8u5m52708w" path="res://components/Weapons/LGBT.tscn" id="4_pb8qn"] [ext_resource type="PackedScene" uid="uid://cxabqjo7skxev" path="res://components/Weapons/BigLaser.tscn" id="4_plqwu"] [ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"] [ext_resource type="AudioStream" uid="uid://4wuuf1osk0yv" path="res://resources/sounds/effect/Low Boing.wav" id="6_m5px1"] @@ -46,7 +47,9 @@ process_mode = 4 [node name="PurpleCrystal" parent="weaponStore" index="0" instance=ExtResource("3_ms5sq")] -[node name="BigLaser" parent="weaponStore" index="1" instance=ExtResource("4_plqwu")] +[node name="LGBT" parent="weaponStore" index="1" instance=ExtResource("4_pb8qn")] + +[node name="BigLaser" parent="weaponStore" index="2" instance=ExtResource("4_plqwu")] [node name="sprint" parent="sounds" index="0"] stream = ExtResource("4_66s6c") diff --git a/scripts/Statemachine/EntityBase.gd b/scripts/Statemachine/EntityBase.gd index 3ee6d02..39ac781 100644 --- a/scripts/Statemachine/EntityBase.gd +++ b/scripts/Statemachine/EntityBase.gd @@ -145,7 +145,7 @@ func _physics_process(_delta: float) -> void: if (isPlayer() or is_instance_valid(currentFocusedBoss)) and not charginup: ai() move_and_slide() - storeEnergy(0.01 * fields.get(FieldStore.Entity.ENERGY_REGENERATION)) + storeEnergy(0.05 * fields.get(FieldStore.Entity.ENERGY_REGENERATION)) trailParticle.emitting = trailing # 通用方法