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Add UI components for Feed and Item displays, including SVG resources
- Introduced FeedCard and FieldShow scenes with corresponding GDScript files for managing feed and item display. - Added SVG resources for banana and baseball items. - Updated ItemStore to include mappings for item types and names in Chinese. - Enhanced FieldShow and ItemShow scripts to dynamically update UI elements based on exported properties. - Implemented a new Feed class for structured feed data handling.
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@@ -0,0 +1,37 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bks8jmctleina"
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path="res://.godot/imported/baseball.svg-1901705de42f4cc5a44a1e5f8046c228.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://resources/items/baseball.svg"
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dest_files=["res://.godot/imported/baseball.svg-1901705de42f4cc5a44a1e5f8046c228.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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