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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

Add UI components for Feed and Item displays, including SVG resources

- Introduced FeedCard and FieldShow scenes with corresponding GDScript files for managing feed and item display.
- Added SVG resources for banana and baseball items.
- Updated ItemStore to include mappings for item types and names in Chinese.
- Enhanced FieldShow and ItemShow scripts to dynamically update UI elements based on exported properties.
- Implemented a new Feed class for structured feed data handling.
This commit is contained in:
2025-08-26 18:09:04 +08:00
parent 96b26f01be
commit 4a66374e24
14 changed files with 325 additions and 0 deletions
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@tool
extends HBoxContainer
@export var field: FieldStore.Entity = FieldStore.Entity.MAX_HEALTH
@export var value: String = ""
@onready var nameLabel: Label = $"%name"
@onready var valueLabel: Label = $"%value"
func _process(_delta):
nameLabel.text = FieldStore.entityMap[field]
valueLabel.text = value
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@tool
extends HBoxContainer
@export var type: ItemStore.ItemType = ItemStore.ItemType.BASEBALL
@export var count: int = 0
@onready var avatarTexture: TextureRect = $"%avatar"
@onready var countLabel: Label = $"%count"
func _process(_delta):
avatarTexture.texture = load("res://resources/items/%s.svg" % ItemStore.idMap[type])
countLabel.text = str(count)
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@tool
extends PanelContainer
class_name Feed
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@tool
class_name FieldStore
enum Entity {
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@tool
class_name ItemStore
enum ItemType {
BASEBALL,
BASKETBALL
}
static var nameMap = {
ItemType.BASEBALL: "棒球",
ItemType.BASKETBALL: "篮球"
}
static var idMap = {
ItemType.BASEBALL: "baseball",
ItemType.BASKETBALL: "basketball"
}