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feat(物品系统): 新增饮料物品并优化物品显示逻辑
添加草莓气泡水物品资源及配置 调整阴阳球物品属性数值 优化物品显示逻辑,支持负数消耗显示为绿色 修改物品应用逻辑,允许负消耗直接扣除
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@@ -24,7 +24,11 @@ func _physics_process(_delta):
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avatarTexture.texture = ItemStore.getTexture(type)
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countLabel.text = str(count)
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if enough:
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countLabel.label_settings.font_color = Color.WHITE
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if count < 0:
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countLabel.label_settings.font_color = Color.GREEN
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countLabel.text = "+%d" % abs(count)
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else:
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countLabel.label_settings.font_color = Color.WHITE
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else:
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countLabel.label_settings.font_color = Color.RED
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