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refactor(资源加载): 将preload替换为load以优化内存使用
统一使用load方法动态加载资源,减少启动时的内存占用 移动Manager类到Tools/Managers目录下 修复DirTool处理remap文件的问题
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@@ -33,7 +33,7 @@ func _ready():
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queue_free()
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static func create(spawnDamage: float, spawnCrit: bool, spawnPosition: Vector2, addToWorld: bool = true) -> DamageLabel:
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var instance = preload("res://components/UI/DamageLabel.tscn").instantiate()
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var instance = load("res://components/UI/DamageLabel.tscn").instantiate()
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instance.damage = spawnDamage
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instance.crit = spawnCrit
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instance.position = spawnPosition
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