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refactor: 重构资源路径和组件结构
- 将attackstar.svg从UI目录移动到resources/common目录 - 将VerticalColorBar.tscn从UI/Variants目录移动到根components目录 - 将LaserSummoner.tscn从Bullets/Common目录移动到Bullets根目录 - 移除调试日志打印语句 - 优化ItemStore.gd的getTexture方法默认值处理 - 更新相关场景和脚本中的资源引用路径 - 添加FeedFilter调试工具组件 - 优化ComponentManager初始化逻辑
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@@ -0,0 +1,11 @@
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[gd_scene load_steps=2 format=3 uid="uid://feedfiltercombined"]
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[ext_resource type="Script" path="res://scripts/Debug/FeedFilter.gd" id="1_feedfilter"]
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[node name="FeedFilter" type="HBoxContainer"]
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theme_override_constants/separation = 0
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script = ExtResource("1_feedfilter")
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targetFields = Array[int]([])
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targetTopics = Array[int]([])
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composeMode = 0
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clickToRefresh = false
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