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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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refactor: 重构资源路径和组件结构
- 将attackstar.svg从UI目录移动到resources/common目录 - 将VerticalColorBar.tscn从UI/Variants目录移动到根components目录 - 将LaserSummoner.tscn从Bullets/Common目录移动到Bullets根目录 - 移除调试日志打印语句 - 优化ItemStore.gd的getTexture方法默认值处理 - 更新相关场景和脚本中的资源引用路径 - 添加FeedFilter调试工具组件 - 优化ComponentManager初始化逻辑
This commit is contained in:
@@ -3,7 +3,7 @@
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[ext_resource type="Shader" path="res://shaders/CooldownProgress.gdshader" id="1_jaivk"]
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[ext_resource type="Script" path="res://scripts/Statemachine/SkillIcon.gd" id="1_l7say"]
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[ext_resource type="Texture2D" uid="uid://cp4ypuarjoshp" path="res://resources/skillIcons/purple-crystal.png" id="2_hh1bl"]
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[ext_resource type="Texture2D" uid="uid://chqmaeivt84b5" path="res://components/UI/attackstar.svg" id="4_50rim"]
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[ext_resource type="Texture2D" uid="uid://chqmaeivt84b5" path="res://resources/common/attackstar.svg" id="4_50rim"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_3fyf3"]
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shader = ExtResource("1_jaivk")
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@@ -1,41 +0,0 @@
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[gd_scene load_steps=7 format=3 uid="uid://b07gqo6df0r5y"]
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[ext_resource type="PackedScene" uid="uid://d1ulrvupa76ap" path="res://components/UI/ColorBar.tscn" id="1_345g7"]
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[ext_resource type="Script" path="res://scripts/Statemachine/Variants/VerticalColorBar.gd" id="2_25su1"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_b46aq"]
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bg_color = Color(0, 0, 0, 0.5)
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corner_radius_top_left = 5
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corner_radius_top_right = 5
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corner_radius_bottom_right = 5
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corner_radius_bottom_left = 5
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_jm5oe"]
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bg_color = Color(1, 0, 0, 0.5)
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corner_radius_top_left = 5
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corner_radius_top_right = 5
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corner_radius_bottom_right = 5
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corner_radius_bottom_left = 5
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_w7upt"]
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bg_color = Color(0, 1, 0, 0.5)
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corner_radius_top_left = 5
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corner_radius_top_right = 5
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corner_radius_bottom_right = 5
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corner_radius_bottom_left = 5
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_l12vy"]
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bg_color = Color(1, 1, 1, 1)
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corner_radius_top_left = 5
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corner_radius_top_right = 5
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corner_radius_bottom_right = 5
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corner_radius_bottom_left = 5
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[node name="VerticalColorBar" instance=ExtResource("1_345g7")]
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offset_right = 10.0
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offset_bottom = 100.0
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script = ExtResource("2_25su1")
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backBox = SubResource("StyleBoxFlat_b46aq")
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middleBox1 = SubResource("StyleBoxFlat_jm5oe")
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middleBox2 = SubResource("StyleBoxFlat_w7upt")
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frontBox = SubResource("StyleBoxFlat_l12vy")
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@@ -1 +0,0 @@
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<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="81.9" height="81.9" viewBox="0,0,81.9,81.9"><g transform="translate(-199.05,-139.05)"><g stroke="none" stroke-width="0" stroke-linecap="round" stroke-miterlimit="10"><g><g fill="#ffba47"><path d="M250.00785,180.01989h-20.03499l10.05558,-40.96989l9.9987,40.73811"/><path d="M250.02714,180.21189l-9.9987,40.73811l-10.05558,-40.96989h20.03499"/><path d="M239.98011,190.00785v-20.03499l40.96989,10.05558l-40.73811,9.9987"/><path d="M239.78811,190.02714l-40.73811,-9.9987l40.96989,-10.05558v20.03499"/></g><g fill="#fff06c"><path d="M247.09152,180.01409h-14.19672l7.12535,-29.03112l7.08504,28.86688"/><path d="M247.10519,180.15015l-7.08504,28.86688l-7.12535,-29.03112h14.19672"/><path d="M239.98591,187.09152v-14.19672l29.03112,7.12535l-28.86688,7.08504"/><path d="M239.84985,187.10519l-28.86688,-7.08504l29.03112,-7.12535v14.19672"/></g><g fill="#ffffff"><path d="M241.36303,180.00271h-2.7287l1.36954,-5.57996l1.36179,5.54839"/><path d="M241.36566,180.02886l-1.36179,5.54839l-1.36954,-5.57996h2.7287"/><path d="M239.99729,181.36303v-2.7287l5.57996,1.36954l-5.54839,1.36179"/><path d="M239.97114,181.36566l-5.54839,-1.36179l5.57996,-1.36954v2.7287"/></g></g></g></g></svg><!--rotationCenter:40.950000000000074:40.94999999999999-->
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Before Width: | Height: | Size: 1.3 KiB |
@@ -1,37 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://chqmaeivt84b5"
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path="res://.godot/imported/attackstar.svg-b1221cbc7b9ccfacea37ada0859e9b08.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://components/UI/attackstar.svg"
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dest_files=["res://.godot/imported/attackstar.svg-b1221cbc7b9ccfacea37ada0859e9b08.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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