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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-05 19:27:15 +08:00

refactor: 重构资源路径和组件结构

- 将attackstar.svg从UI目录移动到resources/common目录
- 将VerticalColorBar.tscn从UI/Variants目录移动到根components目录
- 将LaserSummoner.tscn从Bullets/Common目录移动到Bullets根目录
- 移除调试日志打印语句
- 优化ItemStore.gd的getTexture方法默认值处理
- 更新相关场景和脚本中的资源引用路径
- 添加FeedFilter调试工具组件
- 优化ComponentManager初始化逻辑
This commit is contained in:
2025-09-21 13:56:50 +08:00
parent d54c050be9
commit 4e3425eda9
16 changed files with 124 additions and 31 deletions
+1 -1
View File
@@ -3,7 +3,7 @@
[ext_resource type="Shader" path="res://shaders/CooldownProgress.gdshader" id="1_jaivk"]
[ext_resource type="Script" path="res://scripts/Statemachine/SkillIcon.gd" id="1_l7say"]
[ext_resource type="Texture2D" uid="uid://cp4ypuarjoshp" path="res://resources/skillIcons/purple-crystal.png" id="2_hh1bl"]
[ext_resource type="Texture2D" uid="uid://chqmaeivt84b5" path="res://components/UI/attackstar.svg" id="4_50rim"]
[ext_resource type="Texture2D" uid="uid://chqmaeivt84b5" path="res://resources/common/attackstar.svg" id="4_50rim"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_3fyf3"]
shader = ExtResource("1_jaivk")