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refactor: 重构资源路径和组件结构
- 将attackstar.svg从UI目录移动到resources/common目录 - 将VerticalColorBar.tscn从UI/Variants目录移动到根components目录 - 将LaserSummoner.tscn从Bullets/Common目录移动到Bullets根目录 - 移除调试日志打印语句 - 优化ItemStore.gd的getTexture方法默认值处理 - 更新相关场景和脚本中的资源引用路径 - 添加FeedFilter调试工具组件 - 优化ComponentManager初始化逻辑
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@@ -25,7 +25,6 @@ func _ready():
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regenerateCards()
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)
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for i in len(ComponentManager.feeds):
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print("正在从 %s 加载饲料卡" % ComponentManager.feeds[i])
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var feed = ComponentManager.getFeed(i).instantiate() as Feed
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feed.selected.connect(
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func(applied: bool):
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