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feat: 添加掉落物功能,更新饲料和物品显示,重构相关UI组件
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@@ -12,4 +12,6 @@ static var nameMap = {
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static var idMap = {
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ItemType.BASEBALL: "baseball",
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ItemType.BASKETBALL: "basketball"
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}
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}
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static func getTexture(type: ItemType) -> Texture2D:
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return load("res://resources/items/%s.svg" % idMap[type])
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