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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00

feat: 添加掉落物功能,更新饲料和物品显示,重构相关UI组件

This commit is contained in:
2025-08-26 20:46:02 +08:00
parent 417ca71de3
commit 51fc904a6a
20 changed files with 424 additions and 16 deletions
+8 -1
View File
@@ -1,7 +1,8 @@
[gd_scene load_steps=4 format=3 uid="uid://bykwevnv7keeh"] [gd_scene load_steps=5 format=3 uid="uid://bykwevnv7keeh"]
[ext_resource type="Script" path="res://scripts/Structs/Feed.gd" id="1_2ea75"] [ext_resource type="Script" path="res://scripts/Structs/Feed.gd" id="1_2ea75"]
[ext_resource type="Texture2D" uid="uid://dwwpkn4q07ja2" path="res://icon.svg" id="2_b6x2s"] [ext_resource type="Texture2D" uid="uid://dwwpkn4q07ja2" path="res://icon.svg" id="2_b6x2s"]
[ext_resource type="Theme" uid="uid://dhvs6urgf6jr5" path="res://themes/main.tres" id="2_lvrpo"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_n2ewr"] [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_n2ewr"]
content_margin_left = 30.0 content_margin_left = 30.0
@@ -29,6 +30,12 @@ script = ExtResource("1_2ea75")
layout_mode = 2 layout_mode = 2
theme_override_constants/separation = 20 theme_override_constants/separation = 20
[node name="selectBtn" type="Button" parent="container"]
unique_name_in_owner = true
layout_mode = 2
theme = ExtResource("2_lvrpo")
text = "确定"
[node name="info" type="VBoxContainer" parent="container"] [node name="info" type="VBoxContainer" parent="container"]
layout_mode = 2 layout_mode = 2
theme_override_constants/separation = 10 theme_override_constants/separation = 10
@@ -0,0 +1,120 @@
[gd_scene load_steps=7 format=3 uid="uid://d3qojeqa3difn"]
[ext_resource type="Script" path="res://scripts/Statemachine/FullscreenPanelBase.gd" id="1_8e8nf"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_mjt0u"]
bg_color = Color(0, 0, 0, 0.5)
[sub_resource type="Animation" id="Animation_76r7u"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:modulate:a")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:position:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_xdama"]
resource_name = "show"
length = 0.5
step = 0.1
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:modulate:a")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:position:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, -500, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5)
}
[sub_resource type="Animation" id="Animation_kd0tm"]
resource_name = "show"
length = 0.5
step = 0.1
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:modulate:a")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:position:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(-500, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ocj0r"]
_data = {
"RESET": SubResource("Animation_76r7u"),
"hide": SubResource("Animation_xdama"),
"show": SubResource("Animation_kd0tm")
}
[node name="FullscreenPanelBase" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_8e8nf")
[node name="content" type="PanelContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_styles/panel = SubResource("StyleBoxFlat_mjt0u")
[node name="wrapper" type="VBoxContainer" parent="content"]
layout_mode = 2
alignment = 1
[node name="animator" type="AnimationPlayer" parent="."]
unique_name_in_owner = true
libraries = {
"": SubResource("AnimationLibrary_ocj0r")
}
+2
View File
@@ -34,6 +34,8 @@ animations = [{
script = ExtResource("2_r6bub") script = ExtResource("2_r6bub")
cooldownUnit = 200.0 cooldownUnit = 200.0
displayName = "小鸡" displayName = "小鸡"
drops = Array[int]([0, 1])
dropCounts = Array[Vector2]([Vector2(10, 20), Vector2(7, 14)])
[node name="hurt" parent="sounds" index="2"] [node name="hurt" parent="sounds" index="2"]
stream = ExtResource("3_ik1xf") stream = ExtResource("3_ik1xf")
+2
View File
@@ -34,6 +34,8 @@ radius = 40.0
[node name="Hen" instance=ExtResource("1_twxai")] [node name="Hen" instance=ExtResource("1_twxai")]
script = ExtResource("2_8u5a0") script = ExtResource("2_8u5a0")
cooldownUnit = 500.0 cooldownUnit = 500.0
drops = Array[int]([0, 1])
dropCounts = Array[Vector2]([Vector2(4, 8), Vector2(2, 6)])
[node name="hurt" parent="sounds" index="2"] [node name="hurt" parent="sounds" index="2"]
stream = ExtResource("3_ojyt7") stream = ExtResource("3_ojyt7")
@@ -0,0 +1,67 @@
[gd_scene load_steps=3 format=3 uid="uid://1n28ji5sl6bx"]
[ext_resource type="PackedScene" uid="uid://d3qojeqa3difn" path="res://components/Abstracts/FullscreenPanelBase.tscn" id="1_1wmro"]
[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="2_ae402"]
[node name="MakeFeed" instance=ExtResource("1_1wmro")]
[node name="wrapper" parent="content" index="0"]
theme_override_constants/separation = 50
[node name="tips" type="VBoxContainer" parent="content/wrapper" index="0"]
layout_mode = 2
[node name="title" type="RichTextLabel" parent="content/wrapper/tips" index="0"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
theme_override_font_sizes/bold_font_size = 30
bbcode_enabled = true
text = "[b]天降鸡饲料[/b]"
fit_content = true
autowrap_mode = 0
[node name="tip" type="HBoxContainer" parent="content/wrapper/tips" index="1"]
layout_mode = 2
alignment = 1
[node name="select" type="RichTextLabel" parent="content/wrapper/tips/tip" index="0"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
bbcode_enabled = true
text = "可选择"
fit_content = true
autowrap_mode = 0
[node name="count" type="RichTextLabel" parent="content/wrapper/tips/tip" index="1"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
bbcode_enabled = true
text = "1"
fit_content = true
autowrap_mode = 0
[node name="feed" type="RichTextLabel" parent="content/wrapper/tips/tip" index="2"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
bbcode_enabled = true
text = "项增益"
fit_content = true
autowrap_mode = 0
[node name="feedcards" type="HBoxContainer" parent="content/wrapper" index="1"]
layout_mode = 2
theme_override_constants/separation = 30
alignment = 1
[node name="FeedCard" parent="content/wrapper/feedcards" index="0" instance=ExtResource("2_ae402")]
layout_mode = 2
[node name="FeedCard2" parent="content/wrapper/feedcards" index="1" instance=ExtResource("2_ae402")]
layout_mode = 2
[node name="FeedCard3" parent="content/wrapper/feedcards" index="2" instance=ExtResource("2_ae402")]
layout_mode = 2
+18 -3
View File
@@ -1,8 +1,9 @@
[gd_scene load_steps=5 format=3 uid="uid://dfwg750a47ggx"] [gd_scene load_steps=6 format=3 uid="uid://dfwg750a47ggx"]
[ext_resource type="PackedScene" uid="uid://ofpg5s3j7esv" path="res://components/UI/BossBar.tscn" id="1_2pe58"] [ext_resource type="PackedScene" uid="uid://ofpg5s3j7esv" path="res://components/UI/BossBar.tscn" id="1_2pe58"]
[ext_resource type="Script" path="res://scripts/Statemachine/UIState.gd" id="1_f00a6"] [ext_resource type="Script" path="res://scripts/Statemachine/UIState.gd" id="1_f00a6"]
[ext_resource type="PackedScene" uid="uid://bbm8l3hr4ihar" path="res://components/UI/ItemShow.tscn" id="3_o2oi4"] [ext_resource type="PackedScene" uid="uid://bbm8l3hr4ihar" path="res://components/UI/ItemShow.tscn" id="3_o2oi4"]
[ext_resource type="PackedScene" uid="uid://1n28ji5sl6bx" path="res://components/Scenes/FullscreenPanels/MakeFeed.tscn" id="4_kkki3"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_xmgs2"] [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_xmgs2"]
content_margin_left = 10.0 content_margin_left = 10.0
@@ -49,9 +50,23 @@ theme_override_styles/panel = SubResource("StyleBoxFlat_xmgs2")
layout_mode = 2 layout_mode = 2
alignment = 1 alignment = 1
[node name="ItemShow" parent="root/items/container" instance=ExtResource("3_o2oi4")] [node name="baseball" parent="root/items/container" instance=ExtResource("3_o2oi4")]
unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
[node name="ItemShow2" parent="root/items/container" instance=ExtResource("3_o2oi4")] [node name="basketball" parent="root/items/container" instance=ExtResource("3_o2oi4")]
unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
type = 1 type = 1
[node name="fullscreenPanels" type="Control" parent="root"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="MakeFeed" parent="root/fullscreenPanels" instance=ExtResource("4_kkki3")]
visible = false
layout_mode = 1
+8 -5
View File
@@ -6,8 +6,8 @@
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_ar00p"] [sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_ar00p"]
content_margin_left = 10.0 content_margin_left = 10.0
[sub_resource type="LabelSettings" id="LabelSettings_55nrw"] [sub_resource type="LabelSettings" id="LabelSettings_esyuk"]
font_size = 14 font_size = 12
font_color = Color(0, 0, 0, 1) font_color = Color(0, 0, 0, 1)
[node name="BossBar" type="Control"] [node name="BossBar" type="Control"]
@@ -48,16 +48,19 @@ layout_mode = 2
[node name="name" type="Label" parent="health/panel/label"] [node name="name" type="Label" parent="health/panel/label"]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
size_flags_vertical = 8
text = "BossName" text = "BossName"
label_settings = SubResource("LabelSettings_55nrw") label_settings = SubResource("LabelSettings_esyuk")
[node name="value" type="Label" parent="health/panel/label"] [node name="value" type="Label" parent="health/panel/label"]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
size_flags_vertical = 8
text = "percent" text = "percent"
label_settings = SubResource("LabelSettings_55nrw") label_settings = SubResource("LabelSettings_esyuk")
[node name="percent" type="Label" parent="health/panel/label"] [node name="percent" type="Label" parent="health/panel/label"]
layout_mode = 2 layout_mode = 2
size_flags_vertical = 8
text = "%" text = "%"
label_settings = SubResource("LabelSettings_55nrw") label_settings = SubResource("LabelSettings_esyuk")
+18
View File
@@ -0,0 +1,18 @@
[gd_scene load_steps=4 format=3 uid="uid://cxcvc1rjvm8i2"]
[ext_resource type="Script" path="res://scripts/Statemachine/ItemDropped.gd" id="1_v2djl"]
[ext_resource type="Texture2D" uid="uid://bks8jmctleina" path="res://resources/items/baseball.svg" id="2_4hl42"]
[sub_resource type="CircleShape2D" id="CircleShape2D_7lt1c"]
radius = 7.0
[node name="ItemDropped" type="RigidBody2D"]
script = ExtResource("1_v2djl")
[node name="texture" type="Sprite2D" parent="."]
unique_name_in_owner = true
scale = Vector2(0.25, 0.25)
texture = ExtResource("2_4hl42")
[node name="hitbox" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_7lt1c")
+6
View File
@@ -21,6 +21,7 @@ project/assembly_name="ChickenVSBear"
[gui] [gui]
theme/custom="res://themes/main.tres"
theme/custom_font="res://resources/fonts/HarmonyOS_Sans_Regular.ttf" theme/custom_font="res://resources/fonts/HarmonyOS_Sans_Regular.ttf"
[input] [input]
@@ -56,6 +57,11 @@ sprint={
] ]
} }
[physics]
2d/default_gravity=0.0
2d/default_linear_damp=1.0
[rendering] [rendering]
renderer/rendering_method="gl_compatibility" renderer/rendering_method="gl_compatibility"
+19 -2
View File
@@ -20,6 +20,8 @@ var fields = {
ItemStore.ItemType.BASEBALL: 0, ItemStore.ItemType.BASEBALL: 0,
ItemStore.ItemType.BASKETBALL: 0 ItemStore.ItemType.BASKETBALL: 0
} }
@export var drops: Array[ItemStore.ItemType] = []
@export var dropCounts: Array[Vector2] = []
@onready var animatree: AnimationTree = $"%animatree" @onready var animatree: AnimationTree = $"%animatree"
@onready var texture: AnimatedSprite2D = $"%texture" @onready var texture: AnimatedSprite2D = $"%texture"
@@ -38,7 +40,15 @@ var sprinting: bool = false
func _ready(): func _ready():
health = fields.get(FieldStore.Entity.MAX_HEALTH) health = fields.get(FieldStore.Entity.MAX_HEALTH)
statebar.visible = !isBoss statebar.visible = !isBoss
if !isPlayer(): if isPlayer():
UIState.player = self
hurtbox.body_entered.connect(
func(body):
if body is ItemDropped:
inventory[body.item] += body.stackCount
body.queue_free()
)
else:
currentFocusedBoss = get_tree().get_nodes_in_group("players")[0] currentFocusedBoss = get_tree().get_nodes_in_group("players")[0]
func _process(_delta): func _process(_delta):
health = clamp(health, 0, fields.get(FieldStore.Entity.MAX_HEALTH)) health = clamp(health, 0, fields.get(FieldStore.Entity.MAX_HEALTH))
@@ -78,7 +88,7 @@ func takeDamage(bullet: BulletBase, crit: bool):
if health <= 0: if health <= 0:
if isBoss: if isBoss:
bullet.launcher.setBoss(null) bullet.launcher.setBoss(null)
die() tryDie()
func isCooldowned(): func isCooldowned():
return Time.get_ticks_msec() - lastAttack >= cooldownUnit / fields.get(FieldStore.Entity.ATTACK_SPEED) return Time.get_ticks_msec() - lastAttack >= cooldownUnit / fields.get(FieldStore.Entity.ATTACK_SPEED)
func startCooldown(): func startCooldown():
@@ -96,6 +106,13 @@ func trySprint():
playSound("sprint") playSound("sprint")
sprint() sprint()
sprinting = true sprinting = true
func tryDie():
for drop in range(min(len(drops), len(dropCounts))):
var item = drops[drop]
var count = ceil(randf_range(dropCounts[drop].x, dropCounts[drop].y))
for i in range(count):
ItemDropped.generate(item, count, position + MathTool.randv2_range(GameRule.itemDroppedSpawnOffset))
die()
func findWeaponAnchor(weaponName: String): func findWeaponAnchor(weaponName: String):
var anchor = $"%weapons".get_node(weaponName) var anchor = $"%weapons".get_node(weaponName)
if anchor is Node2D: if anchor is Node2D:
+1 -1
View File
@@ -8,7 +8,7 @@ class_name FieldShow
@onready var nameLabel: Label = $"%name" @onready var nameLabel: Label = $"%name"
@onready var valueLabel: Label = $"%value" @onready var valueLabel: Label = $"%value"
func _ready(): func _physics_process(_delta):
nameLabel.text = FieldStore.entityMap[field] nameLabel.text = FieldStore.entityMap[field]
var formattedValue: String var formattedValue: String
var dataType = FieldStore.entityMapType[field] var dataType = FieldStore.entityMapType[field]
@@ -0,0 +1 @@
extends Control
+39
View File
@@ -0,0 +1,39 @@
extends RigidBody2D
class_name ItemDropped
var item: ItemStore.ItemType = ItemStore.ItemType.BASEBALL
var stackCount: int = 1
var targetPlayer: EntityBase = null
@onready var texture: Sprite2D = $"%texture"
func _process(_delta):
texture.texture = ItemStore.getTexture(item)
func _physics_process(_delta):
if !is_instance_valid(targetPlayer):
targetPlayer = findPlayer()
if is_instance_valid(targetPlayer):
apply_central_force((targetPlayer.position - position).normalized() * 1000)
func findPlayer() -> EntityBase:
var result = null
var lastDistance = INF
for player in get_tree().get_nodes_in_group("players"):
if player is EntityBase:
if position.distance_to(player.position) < lastDistance:
lastDistance = position.distance_to(player.position)
result = player
return result
static func generate(
itemType: ItemStore.ItemType,
count: int,
spawnPosition: Vector2,
addToWorld: bool = true
):
var instance: ItemDropped = preload("res://components/UI/ItemDropped.tscn").instantiate()
instance.item = itemType
instance.stackCount = count
instance.position = spawnPosition
if addToWorld:
WorldManager.rootNode.call_deferred("add_child", instance)
return instance
+2 -2
View File
@@ -8,6 +8,6 @@ class_name ItemShow
@onready var avatarTexture: TextureRect = $"%avatar" @onready var avatarTexture: TextureRect = $"%avatar"
@onready var countLabel: Label = $"%count" @onready var countLabel: Label = $"%count"
func _ready(): func _physics_process(_delta: float):
avatarTexture.texture = load("res://resources/items/%s.svg" % ItemStore.idMap[type]) avatarTexture.texture = ItemStore.getTexture(type)
countLabel.text = str(count) countLabel.text = str(count)
+8
View File
@@ -1,9 +1,17 @@
extends CanvasLayer extends CanvasLayer
class_name UIState class_name UIState
@onready var baseball = $"%baseball"
@onready var basketball = $"%basketball"
static var player: EntityBase = null
static var bossbar: EntityStateBar static var bossbar: EntityStateBar
func _ready(): func _ready():
bossbar = $"%bossbar" bossbar = $"%bossbar"
func _process(_delta): func _process(_delta):
bossbar.visible = !!bossbar.entity bossbar.visible = !!bossbar.entity
func _physics_process(_delta):
if is_instance_valid(player):
baseball.count = player.inventory[ItemStore.ItemType.BASEBALL]
basketball.count = player.inventory[ItemStore.ItemType.BASKETBALL]
+8
View File
@@ -13,7 +13,14 @@ class_name Feed
@onready var nameLabel: RichTextLabel = $"%name" @onready var nameLabel: RichTextLabel = $"%name"
@onready var fieldsBox: VBoxContainer = $"%fields" @onready var fieldsBox: VBoxContainer = $"%fields"
@onready var costsBox: GridContainer = $"%costs" @onready var costsBox: GridContainer = $"%costs"
@onready var selectButton: Button = $"%selectBtn"
func _ready():
selectButton.pressed.connect(
func():
apply(UIState.player)
queue_free()
)
func _process(_delta): func _process(_delta):
avatarRect.texture = avatarTexture avatarRect.texture = avatarTexture
nameLabel.text = "[b]" + displayName + "[/b]" nameLabel.text = "[b]" + displayName + "[/b]"
@@ -39,6 +46,7 @@ func _process(_delta):
costShow.type = cost costShow.type = cost
costShow.count = count costShow.count = count
costsBox.add_child(costShow) costsBox.add_child(costShow)
func apply(entity: EntityBase): func apply(entity: EntityBase):
var allHave = true var allHave = true
for i in range(min(costs.size(), costCounts.size())): for i in range(min(costs.size(), costCounts.size())):
+2 -1
View File
@@ -3,4 +3,5 @@ class_name GameRule
static var allowFriendlyFire: bool = false # 是否允许友军伤害 static var allowFriendlyFire: bool = false # 是否允许友军伤害
static var bulletSpeedMultiplier: float = 1 # 子弹速度倍率 static var bulletSpeedMultiplier: float = 1 # 子弹速度倍率
static var damageOffset: float = 0.2 # 伤害随机浮动比例,默认20%,即10的基础伤害会应用为8~12 static var damageOffset: float = 0.2 # 伤害随机浮动比例,默认20%,即10的基础伤害会应用为8~12
static var damageLabelSpawnOffset: float = 10 # 伤害标签生成位置的随机偏移 static var damageLabelSpawnOffset: float = 10 # 伤害标签生成位置的随机偏移
static var itemDroppedSpawnOffset: float = 10 # 掉落物生成位置的随机偏移
+3 -1
View File
@@ -12,4 +12,6 @@ static var nameMap = {
static var idMap = { static var idMap = {
ItemType.BASEBALL: "baseball", ItemType.BASEBALL: "baseball",
ItemType.BASKETBALL: "basketball" ItemType.BASKETBALL: "basketball"
} }
static func getTexture(type: ItemType) -> Texture2D:
return load("res://resources/items/%s.svg" % idMap[type])
+88
View File
@@ -0,0 +1,88 @@
[gd_resource type="Theme" load_steps=7 format=3 uid="uid://dhvs6urgf6jr5"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_2jby4"]
content_margin_left = 5.0
content_margin_top = 5.0
content_margin_right = 5.0
content_margin_bottom = 5.0
bg_color = Color(0, 0, 0, 0.5)
border_color = Color(0, 0, 0, 0.5)
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_bpyjs"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_4j7ii"]
content_margin_left = 5.0
content_margin_top = 5.0
content_margin_right = 5.0
content_margin_bottom = 5.0
bg_color = Color(0, 0, 0, 0.3)
border_width_left = 3
border_width_top = 3
border_width_right = 3
border_width_bottom = 3
border_color = Color(1, 1, 1, 0.5)
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_mt3v0"]
content_margin_left = 5.0
content_margin_top = 5.0
content_margin_right = 5.0
content_margin_bottom = 5.0
bg_color = Color(0, 0, 0, 0.5)
border_width_left = 3
border_width_top = 3
border_width_right = 3
border_width_bottom = 3
border_color = Color(1, 1, 1, 0.3)
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_3nqwh"]
content_margin_left = 5.0
content_margin_top = 5.0
content_margin_right = 5.0
content_margin_bottom = 5.0
bg_color = Color(0, 0, 0, 0.5)
border_width_left = 3
border_width_top = 3
border_width_right = 3
border_width_bottom = 3
border_color = Color(1, 1, 1, 0.3)
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_iekfp"]
content_margin_left = 5.0
content_margin_top = 5.0
content_margin_right = 5.0
content_margin_bottom = 5.0
bg_color = Color(0, 0, 0, 0.5)
border_width_left = 3
border_width_top = 3
border_width_right = 3
border_width_bottom = 3
border_color = Color(1, 1, 1, 0.3)
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
[resource]
Button/font_sizes/font_size = 14
Button/styles/disabled = SubResource("StyleBoxFlat_2jby4")
Button/styles/focus = SubResource("StyleBoxEmpty_bpyjs")
Button/styles/hover = SubResource("StyleBoxFlat_4j7ii")
Button/styles/hover_pressed = SubResource("StyleBoxFlat_mt3v0")
Button/styles/normal = SubResource("StyleBoxFlat_3nqwh")
Button/styles/pressed = SubResource("StyleBoxFlat_iekfp")
+4
View File
@@ -0,0 +1,4 @@
[gd_resource type="Theme" format=3 uid="uid://cq3ciq3ly7oxb"]
[resource]
Label/font_sizes/font_size = 11