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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-07-10 03:52:53 +08:00

feat(子弹): 为多种子弹添加motionType属性并优化场景文件

为Wuwei、FireScan、Parrier等子弹组件添加motionType属性,用于控制子弹运动类型
同时清理了各场景文件中冗余的load_steps声明,并统一了节点唯一ID格式
This commit is contained in:
2026-04-30 06:49:18 +08:00
parent 6afc97ba10
commit 550718c742
10 changed files with 70 additions and 73 deletions
+16 -17
View File
@@ -1,18 +1,18 @@
[gd_scene load_steps=11 format=3 uid="uid://6aetx86j5ue"]
[gd_scene format=3 uid="uid://6aetx86j5ue"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_dpea6"]
[ext_resource type="Texture2D" uid="uid://gs6jd1qxkl74" path="res://resources/bullets/nuclear-bomb/bomb.png" id="2_1kyo5"]
[ext_resource type="Script" path="res://scripts/Contents/Bullets/NuclearBomb.gd" id="2_f85ek"]
[ext_resource type="Shader" path="res://shaders/FilledRing.gdshader" id="4_dheb6"]
[ext_resource type="Script" path="res://scripts/Statemachine/ShaderStage.gd" id="4_wb270"]
[ext_resource type="Script" uid="uid://cvkucdol0sl2l" path="res://scripts/Contents/Bullets/NuclearBomb.gd" id="2_f85ek"]
[ext_resource type="Shader" uid="uid://dfd73rom161o4" path="res://shaders/FilledRing.gdshader" id="4_dheb6"]
[ext_resource type="Script" uid="uid://cgb01lelfg73p" path="res://scripts/Statemachine/ShaderStage.gd" id="4_wb270"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_e6cfa"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1huke"]
shader = ExtResource("4_dheb6")
shader_parameter/inner = 1.0
shader_parameter/outer = 1.0
shader_parameter/alpha = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_rcpby"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_q3ou5"]
shader = ExtResource("4_dheb6")
shader_parameter/inner = 0.98
shader_parameter/outer = 1.0
@@ -38,35 +38,34 @@ outline_color = Color(1, 0, 0, 1)
[sub_resource type="CircleShape2D" id="CircleShape2D_nhppq"]
radius = 1000.0
[node name="NuclearBomb" instance=ExtResource("1_dpea6")]
[node name="NuclearBomb" unique_id=432957691 instance=ExtResource("1_dpea6")]
script = ExtResource("2_f85ek")
displayName = "核弹"
damage = 500.0
indisDamage = true
motionType = 3
canDamageSelf = true
autoDestroyOnHitMap = false
[node name="warnbg" type="Node2D" parent="." index="0"]
[node name="warnbg" type="Node2D" parent="." index="0" unique_id=1059546955]
unique_name_in_owner = true
material = SubResource("ShaderMaterial_e6cfa")
material = SubResource("ShaderMaterial_1huke")
script = ExtResource("4_wb270")
size = Vector2(200, 200)
color = Color(0, 0, 0, 0.2)
[node name="warn" type="Node2D" parent="." index="1"]
[node name="warn" type="Node2D" parent="." index="1" unique_id=455256970]
unique_name_in_owner = true
material = SubResource("ShaderMaterial_rcpby")
material = SubResource("ShaderMaterial_q3ou5")
script = ExtResource("4_wb270")
size = Vector2(200, 200)
color = Color(1, 0, 0, 1)
[node name="texture" parent="." index="2"]
[node name="texture" parent="." index="2" unique_id=162977358]
sprite_frames = SubResource("SpriteFrames_mku0w")
[node name="anchor" type="Node2D" parent="texture" index="1"]
[node name="anchor" type="Node2D" parent="texture" index="1" unique_id=547790702]
unique_name_in_owner = true
[node name="label" type="Label" parent="texture/anchor" index="0"]
[node name="label" type="Label" parent="texture/anchor" index="0" unique_id=998643780]
unique_name_in_owner = true
offset_left = -200.0
offset_top = -25.0
@@ -77,5 +76,5 @@ label_settings = SubResource("LabelSettings_asfas")
horizontal_alignment = 1
vertical_alignment = 1
[node name="hitbox" parent="." index="3"]
[node name="hitbox" parent="." index="3" unique_id=175349408]
shape = SubResource("CircleShape2D_nhppq")