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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-09 21:27:13 +08:00

feat(武器): 添加火山武器及其子弹逻辑

实现火山武器系统,包括:
1. 添加火山武器场景和脚本,支持旋转子弹和伤害计算
2. 新增子弹自旋转AI预设
3. 为公鸡角色添加火山武器配置
4. 实现武器升级效果随灵魂等级提升
This commit is contained in:
2025-11-15 19:33:10 +08:00
parent b8031d31d9
commit 5570cc97a2
8 changed files with 104 additions and 5 deletions
+12 -5
View File
@@ -1,10 +1,11 @@
[gd_scene load_steps=14 format=3 uid="uid://bm7ymrri6pykb"]
[gd_scene load_steps=15 format=3 uid="uid://bm7ymrri6pykb"]
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
[ext_resource type="Texture2D" uid="uid://fn8qx72clh38" path="res://resources/characters/cock/rooster-a.svg" id="2_q0j6j"]
[ext_resource type="AudioStream" uid="uid://dclinyhu256xi" path="res://resources/sounds/effect/Low Whoosh.mp3" id="3_4syso"]
[ext_resource type="Texture2D" uid="uid://ci2ik43ce82uy" path="res://resources/characters/cock/rooster-b.svg" id="3_b0fgx"]
[ext_resource type="PackedScene" uid="uid://u0djqwuuysp8" path="res://components/Weapons/Volcano.tscn" id="3_fkh3f"]
[ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="3_jluqw"]
[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
@@ -40,11 +41,17 @@ radius = 41.0122
[node name="Rooster" instance=ExtResource("1_e5pl8")]
script = ExtResource("2_oqdqd")
displayName = "公鸡"
metadata/_edit_horizontal_guides_ = [-139.0]
metadata/_edit_vertical_guides_ = [58.0]
[node name="weaponStore" parent="." index="0"]
[node name="weaponStore" parent="." index="1"]
process_mode = 4
[node name="PurpleCrystal" parent="weaponStore" index="0" instance=ExtResource("3_jluqw")]
[node name="Volcano" parent="weaponStore" index="0" instance=ExtResource("3_fkh3f")]
offset_bottom = 374.0
debugRebuild = false
[node name="PurpleCrystal" parent="weaponStore" index="1" instance=ExtResource("3_jluqw")]
offset_bottom = 350.0
debugRebuild = false
@@ -66,7 +73,7 @@ stream = ExtResource("8_7dhim")
[node name="attack0" parent="sounds" index="6"]
stream = ExtResource("3_4syso")
[node name="texture" parent="." index="2"]
[node name="texture" parent="." index="3"]
position = Vector2(0, -70)
sprite_frames = SubResource("SpriteFrames_4v2ol")
animation = &"walk"
@@ -78,6 +85,6 @@ shape = SubResource("CircleShape2D_h1v0q")
[node name="normal" type="Node2D" parent="texture/weapons" index="0"]
position = Vector2(54, -45)
[node name="statebar" parent="." index="3" node_paths=PackedStringArray("entity")]
[node name="statebar" parent="." index="4" node_paths=PackedStringArray("entity")]
position = Vector2(0, -151)
entity = NodePath("..")