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feat(武器): 添加火山武器及其子弹逻辑
实现火山武器系统,包括: 1. 添加火山武器场景和脚本,支持旋转子弹和伤害计算 2. 新增子弹自旋转AI预设 3. 为公鸡角色添加火山武器配置 4. 实现武器升级效果随灵魂等级提升
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@@ -15,3 +15,5 @@ static func trace(bullet: BulletBase, target: Vector2, speed: float):
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)
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static func faceToMouse(bullet: BulletBase):
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bullet.rotation = bullet.position.angle_to_point(bullet.get_global_mouse_position())
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static func selfRotate(bullet: BulletBase, speed: float):
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bullet.rotation += deg_to_rad(speed)
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