diff --git a/components/Weapons/NuclearBomb.tscn b/components/Weapons/NuclearBomb.tscn index 0399a32..7f7bf3a 100644 --- a/components/Weapons/NuclearBomb.tscn +++ b/components/Weapons/NuclearBomb.tscn @@ -12,7 +12,7 @@ quality = 4 typeTopic = 2 costBeachball = 100 store = { -"atk": 200, +"atk": 500, "radius": 500.0 } storeType = { @@ -44,4 +44,4 @@ typeTopicColorMap = { } [node name="description" parent="container" index="2"] -text = "[center]倒计时10秒后对半径[color=cyan]400[/color]→[color=yellow]420[/color]范围的实体造成[color=cyan]200[/color]→[color=yellow]225[/color]点[b]无差别伤害[/b]。[/center]" +text = "[center]倒计时10秒后对半径[color=cyan]500[/color]→[color=yellow]520[/color]范围的实体造成[color=cyan]200[/color]→[color=yellow]225[/color]点[b]无差别伤害[/b]。[/center]" diff --git a/scripts/Contents/Wave.gd b/scripts/Contents/Wave.gd index 8171d12..f4890b9 100644 --- a/scripts/Contents/Wave.gd +++ b/scripts/Contents/Wave.gd @@ -21,10 +21,10 @@ static var WAVE_TESTBOSS_ALL = [ Wave.create(preload("res://components/Characters/Bear.tscn"), 0, 0, true, 2, INF, 10), ] static var WAVE_TESTBOSS_KUKE = [ - Wave.create(preload("res://components/Characters/KukeMC.tscn"), 0, 0, true, 0, INF, 1), + Wave.create(preload("res://components/Characters/KukeMC.tscn"), 0, 0, true, 0, INF, 10), ] static var WAVE_EMPTY = [] -static var data = WAVE_NORMAL +static var data = WAVE_TESTBOSS_KUKE static func customStart(): if false: