diff --git a/scripts/Statemachine/EntityBase.gd b/scripts/Statemachine/EntityBase.gd index d7e2dcb..f7767ae 100644 --- a/scripts/Statemachine/EntityBase.gd +++ b/scripts/Statemachine/EntityBase.gd @@ -52,12 +52,13 @@ var attackCooldownMap = { var attackCooldowner = { 0: CooldownTimer.new() } +# 先给点物品,测试武器灵魂等级的功能 var inventory = { ItemStore.ItemType.BASEBALL: 500, ItemStore.ItemType.BASKETBALL: 500, ItemStore.ItemType.APPLE: 5, - ItemStore.ItemType.BEACHBALL: 0, - ItemStore.ItemType.SOUL: 10, + ItemStore.ItemType.BEACHBALL: 9999, + ItemStore.ItemType.SOUL: 9999, } var inventoryMax = { ItemStore.ItemType.BASEBALL: INF, # 无限