1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-07 20:27:13 +08:00

feat: 添加新的子弹类型和相关逻辑,更新角色攻击方式,增加无差别伤害选项

This commit is contained in:
2025-08-27 08:58:14 +08:00
parent c5da8d7b5e
commit 5b2c2f5cf7
10 changed files with 58 additions and 17 deletions
+6
View File
@@ -17,7 +17,13 @@ animations = [{
[node name="Diamond" instance=ExtResource("1_8udva")]
script = ExtResource("2_yxtyj")
fields = {
0: 10,
1: 2,
2: 0
}
lifeTime = 5000.0
indisDamage = true
[node name="texture" parent="." index="0"]
sprite_frames = SubResource("SpriteFrames_oj6iy")
+5
View File
@@ -8,6 +8,11 @@ a = Vector2(0, -10)
[node name="FireScan" instance=ExtResource("1_cqre5")]
script = ExtResource("2_qprdp")
fields = {
0: 10,
1: 30,
2: 0
}
lifeDistance = 200.0
[node name="hitbox" parent="." index="1"]
+6 -4
View File
@@ -1,7 +1,8 @@
[gd_scene load_steps=6 format=3 uid="uid://bvri0nv1jrigf"]
[gd_scene load_steps=7 format=3 uid="uid://bvri0nv1jrigf"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_3u4op"]
[ext_resource type="Shader" path="res://shaders/Laser.gdshader" id="2_h6cxi"]
[ext_resource type="Script" path="res://scripts/Contents/Bullets/Laser.gd" id="2_yy5sr"]
[sub_resource type="SpriteFrames" id="SpriteFrames_yip5k"]
@@ -15,12 +16,13 @@ shader_parameter/soft_edge = 0.5
height = 300.0
[node name="Laser" instance=ExtResource("1_3u4op")]
script = ExtResource("2_yy5sr")
fields = {
0: 10,
1: 5,
2: 0
1: 15,
2: 1
}
lifeTime = 100.0
lifeTime = 1000.0
[node name="texture" parent="." index="0"]
rotation = 1.5708