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feat: 添加新的子弹类型和相关逻辑,更新角色攻击方式,增加无差别伤害选项
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@@ -17,7 +17,13 @@ animations = [{
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[node name="Diamond" instance=ExtResource("1_8udva")]
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script = ExtResource("2_yxtyj")
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fields = {
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0: 10,
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1: 2,
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2: 0
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}
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lifeTime = 5000.0
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indisDamage = true
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[node name="texture" parent="." index="0"]
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sprite_frames = SubResource("SpriteFrames_oj6iy")
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