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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-04 10:47:13 +08:00

refactor(Bullets): 优化子弹格挡逻辑并提取公共方法

重构Parrier.gd中的格挡逻辑,将重复代码提取为parryEffect和penerateEffect方法
调整FoxZhua子弹的追踪位置和场景配置
修改waveDebugConfig使用测试BOSS而非测试小怪
This commit is contained in:
2026-04-30 18:32:34 +08:00
parent 550718c742
commit 5cef96cd34
4 changed files with 50 additions and 36 deletions
+1 -1
View File
@@ -57,7 +57,7 @@ static var WAVE_TESTMOB = [
]
static var WAVE_EMPTY = []
static var waveReleaseConfig = [WAVE_TESTBOSS, 1]
static var waveDebugConfig = [WAVE_TESTMOB, 1]
static var waveDebugConfig = [WAVE_TESTBOSS, 1]
static var current: int = startWith(waveReleaseConfig[1]) if WorldManager.isRelease() else startWith(waveDebugConfig[1])
static var data = waveReleaseConfig[0] if WorldManager.isRelease() else waveDebugConfig[0]