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fix(Rooster): 修复蓄力攻击粒子效果和初始化问题
调整蓄力攻击时粒子效果的速度缩放比例,并修复初始化时未设置默认值的问题
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@@ -52,8 +52,11 @@ func tryLaunch(action: String, weaponIndex: int):
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if weapon.chargable and weapon.canAttackBy(self):
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chargeStartTime[weaponIndex] = Time.get_ticks_msec()
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chargeParticle.emitting = true
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chargeParticle.speed_scale = 1
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if Input.is_action_pressed(action):
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if !chargeStartTime.has(weaponIndex):
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if chargeStartTime.has(weaponIndex):
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chargeParticle.speed_scale += 0.01
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else:
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tryAttack(weaponIndex)
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if Input.is_action_just_released(action):
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if chargeStartTime.has(weaponIndex):
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