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feat(多人游戏): 添加多人游戏功能及相关UI组件
- 在WorldManager中初始化ENetMultiplayerPeer - 移除EntityBase中冗余的peer初始化 - 添加多人游戏面板及相关输入控件 - 更新难度显示格式为范围表示 - 为主题添加LineEdit字体大小设置
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@@ -104,7 +104,6 @@ var currentStage: int = 0
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var spawnTime: float = 0
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func _ready():
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var peer=ENetMultiplayerPeer.new()
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spawnTime = WorldManager.getTime()
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register()
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var selfStatebar: EntityStateBar = $"%statebar"
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