diff --git a/scripts/Contents/Bullets/Parrier.gd b/scripts/Contents/Bullets/Parrier.gd index b736734..52a614a 100644 --- a/scripts/Contents/Bullets/Parrier.gd +++ b/scripts/Contents/Bullets/Parrier.gd @@ -22,7 +22,7 @@ func penerateEffect(entity: EntityBase): var eff = EffectController.create(ComponentManager.getEffect("ParryEntity"), position) eff.rotation = position.angle_to_point(position) eff.shot() - entity.impluse((position - entity.position).normalized() * 450) + entity.impluse((entity.position - position).normalized() * 450) func generateParryBall(targetBaseDamage: float): var cycler = launcher.getOrCreateCycleTimer("parry", 2000, 100) if len(cycler.bullets) < maxBallCount: # 玩家最多只能拥有多少气