1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat(武器): 添加魔法导弹武器资源及场景配置

添加魔法导弹武器的图片资源和Godot场景配置,包括武器卡片显示、属性配置和描述信息
This commit is contained in:
2026-04-17 23:00:03 +08:00
parent 79d7ed4efe
commit 6129902a78
7 changed files with 177 additions and 0 deletions
Binary file not shown.

After

Width:  |  Height:  |  Size: 4.3 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://drikpnrvqisb0"
path="res://.godot/imported/ninesols.png-34d04e067050ed1e34a485eb9b48dc0c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://resources/bullets/magic-missle/ninesols.png"
dest_files=["res://.godot/imported/ninesols.png-34d04e067050ed1e34a485eb9b48dc0c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 758 B

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bl1i26ovfpxwc"
path="res://.godot/imported/tr.webp-a3d51d1bca29b9e8c2b8647d9ac87754.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://resources/bullets/magic-missle/tr.webp"
dest_files=["res://.godot/imported/tr.webp-a3d51d1bca29b9e8c2b8647d9ac87754.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 254 B

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dce1da2qm24pb"
path="res://.godot/imported/magic-missle.webp-4fe3be22492a8f3966ae93e74a2a5e34.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://resources/weapons/magic-missle.webp"
dest_files=["res://.godot/imported/magic-missle.webp-4fe3be22492a8f3966ae93e74a2a5e34.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1