mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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更新EntityBase和Rooster类,添加动画支持并修复变量命名
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=6 format=3 uid="uid://bm7ymrri6pykb"]
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[gd_scene load_steps=7 format=3 uid="uid://bm7ymrri6pykb"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
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[ext_resource type="Script" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
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@@ -19,12 +19,19 @@ animations = [{
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_h1v0q"]
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radius = 41.0122
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[node name="Rooster" instance=ExtResource("1_e5pl8")]
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script = ExtResource("2_oqdqd")
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[node name="texture" parent="." index="0"]
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position = Vector2(0, -70)
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sprite_frames = SubResource("SpriteFrames_4v2ol")
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[node name="statebar" parent="texture" index="0" node_paths=PackedStringArray("entity")]
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position = Vector2(0, -83)
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entity = NodePath("../..")
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[node name="hitbox" parent="texture/hurtbox" index="0"]
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position = Vector2(12, 16)
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shape = SubResource("CircleShape2D_h1v0q")
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[node name="statebar" parent="." index="2"]
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position = Vector2(0, -151)
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