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perf(Weapons/SevenSoul): 减少七魂武器的攻击间隔时间
将七魂武器的攻击间隔从19500毫秒减少到15000毫秒,并添加5000毫秒的生成后延迟,以提升攻击流畅度和游戏体验
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@@ -6,7 +6,7 @@ func attack(entity: EntityBase):
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for i in 6:
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for j in BulletBase.generate(ComponentManager.getBullet("SevenSoul"), entity, entity.texture.global_position, 0):
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j.index = i
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await TickTool.millseconds(19500 / 6.0)
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await TickTool.millseconds(15000 / 6.0)
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func update(to, origin, _entity):
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origin["atk"] += 1 * to * soulLevel
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return origin
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