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feat(游戏内容): 调整敌人生成逻辑和测试波次配置
修改KukeMC的生成子体数量从3减少到2以平衡难度 更新测试波次配置,增加多种敌人类型和阶段设置
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@@ -16,9 +16,11 @@ static var WAVE_NORMAL = [
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Wave.create(preload("res://components/Characters/KukeMC.tscn"), 0, 0, false, 14, INF, 20),
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]
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static var WAVE_TESTBOSS = [
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Wave.create(preload("res://components/Characters/Bear.tscn"), 0, 0, true, 0, INF, 1),
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Wave.create(preload("res://components/Characters/Chick.tscn"), 0, 0, true, 0, INF, 10),
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Wave.create(preload("res://components/Characters/KukeMC.tscn"), 0, 0, true, 1, INF, 10),
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Wave.create(preload("res://components/Characters/Bear.tscn"), 0, 0, true, 2, INF, 10),
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]
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static var data = WAVE_NORMAL
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static var data = WAVE_TESTBOSS
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static func customStart():
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pass
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