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Add sound effects and character scripts
- Imported new sound effects: "Low Boing", "Low Whoosh", and "Pew" with corresponding import files. - Created a new character script for "Hen" with basic AI and attack functionality. - Implemented an effect controller script for managing particle effects with one-shot functionality.
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@@ -22,4 +22,4 @@ func sprint():
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move(Vector2(
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Input.get_axis("m_left", "m_right"),
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Input.get_axis("m_up", "m_down")
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) * 8, true)
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) * sprintMultiplier, true)
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