diff --git a/components/Characters/Bear.tscn b/components/Characters/Bear.tscn index 3075e68..7e50025 100644 --- a/components/Characters/Bear.tscn +++ b/components/Characters/Bear.tscn @@ -35,8 +35,8 @@ animations = [{ size = Vector2(335, 344) [sub_resource type="Curve" id="Curve_u430e"] -_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] -point_count = 2 +_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.2, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] +point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_4vlq0"] curve = SubResource("Curve_u430e") @@ -62,20 +62,22 @@ colors = PackedColorArray(0.1, 0.1, 0.1, 1, 1, 1, 1, 1) gradient = SubResource("Gradient_c54lm") [sub_resource type="Curve" id="Curve_wldwu"] -_data = [Vector2(0, 0.75), 0.0, 0.0, 0, 0, Vector2(1, 0.3), 0.0, 0.0, 0, 0] -point_count = 2 +_data = [Vector2(0, 0.5), 0.0, 0.0, 0, 0, Vector2(0.2, 0.75), 0.0, 0.0, 0, 0, Vector2(1, 0.3), 0.0, 0.0, 0, 0] +point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_hk4ss"] curve = SubResource("Curve_wldwu") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_5v3nj"] particle_flag_disable_z = true +emission_shape = 3 +emission_box_extents = Vector3(200, 200, 1) angle_min = 1.07288e-05 angle_max = 360.0 angle_curve = SubResource("CurveTexture_f4sgy") spread = 180.0 initial_velocity_min = 200.0 -initial_velocity_max = 300.0 +initial_velocity_max = 400.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_hk4ss") color = Color(10, 10, 10, 1) @@ -89,6 +91,7 @@ shader = ExtResource("12_j8sas") [node name="Bear" instance=ExtResource("1_3ves7")] script = ExtResource("2_kh2af") displayName = "狗熊" +metadata/_edit_vertical_guides_ = [-175.0, 177.0] [node name="attack0" parent="sounds" index="5"] stream = ExtResource("3_n5dji") @@ -115,6 +118,9 @@ stream = ExtResource("8_qagkm") position = Vector2(0, -80) sprite_frames = SubResource("SpriteFrames_6tgxs") +[node name="hurtbox" parent="texture" index="0"] +visible = false + [node name="hitbox" parent="texture/hurtbox" index="0"] position = Vector2(-2.5, -1) shape = SubResource("RectangleShape2D_akdh6") @@ -127,7 +133,7 @@ z_index = -1 emitting = false amount = 20 process_material = SubResource("ParticleProcessMaterial_5v3nj") -texture = ExtResource("10_m7811") +texture = ExtResource("13_v2sdb") [node name="mask" type="Sprite2D" parent="texture" index="7"] material = SubResource("ShaderMaterial_6h05p")