From 6ed827815820cdf8f57a5cd68d054feec3be463d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=A8=E8=90=BD=E5=9F=BA=E5=9B=B4=E8=99=BE?= <3161880837@qq.com> Date: Wed, 11 Feb 2026 17:20:54 +0800 Subject: [PATCH] =?UTF-8?q?fix(=E6=AD=A6=E5=99=A8/=E5=AD=90=E5=BC=B9):=20?= =?UTF-8?q?=E8=B0=83=E6=95=B4=E5=AD=90=E5=BC=B9=E9=80=9F=E5=BA=A6=E5=92=8C?= =?UTF-8?q?=E8=83=BD=E9=87=8F=E8=A1=B0=E5=87=8F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 修改Pipe武器的子弹速度计算方式,使用平方根函数平滑速度增长 将Pipe子弹命中后的能量衰减系数从0.8改为0.6,加快能量消耗 --- scripts/Contents/Bullets/PipeBullet.gd | 2 +- scripts/Contents/Weapons/Pipe.gd | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/Contents/Bullets/PipeBullet.gd b/scripts/Contents/Bullets/PipeBullet.gd index b79b5d8..fb2ae5b 100644 --- a/scripts/Contents/Bullets/PipeBullet.gd +++ b/scripts/Contents/Bullets/PipeBullet.gd @@ -11,4 +11,4 @@ func ai(): func destroy(_beacuseMap: bool): EffectController.create(ComponentManager.getEffect("PipeFall"), position).shot() func succeedToHit(_dmg: float, _entity: EntityBase): - energy *= 0.8 + energy *= 0.6 diff --git a/scripts/Contents/Weapons/Pipe.gd b/scripts/Contents/Weapons/Pipe.gd index 16c484e..3badbdd 100644 --- a/scripts/Contents/Weapons/Pipe.gd +++ b/scripts/Contents/Weapons/Pipe.gd @@ -16,5 +16,5 @@ func attack(entity: EntityBase): var e = charged(readStore("atk"), 0.1) bullet.baseDamage = e bullet.energy = e - bullet.speed = e + bullet.speed = sqrt(e) return true