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fix(BossAttack): 调整重型紫水晶子弹行为和粒子效果
修改子弹初始速度和加速度方向,移除无用粒子效果代码 调整粒子系统参数并增加粒子数量,优化视觉效果 修复碰撞检测逻辑,确保仅在激活时造成伤害
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@@ -1,20 +1,19 @@
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extends BulletBase
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@onready var trail: GPUParticles2D = $"%trail"
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@onready var track: Node2D = $"%track"
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var readyTime: float = 1000
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func register():
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speed = -10
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func spawn():
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trail.emitting = false
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speed = 10
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func ai():
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if timeLived() < readyTime:
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PresetBulletAI.lockLauncher(self, launcher, true)
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rotation = launcher.position.angle_to_point(launcher.currentFocusedBoss.position)
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hitbox.disabled = true
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else:
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damage = speed / 4
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PresetBulletAI.forward(self, rotation)
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speed += 2
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trail.emitting = true
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speed *= 1.2
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track.visible = false
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hitbox.disabled = false
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