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feat(武器): 调整多个武器的数值和显示属性
更新多个武器的伤害值、能量消耗、冷却时间等数值平衡 修复武器描述文本中的错误并统一显示格式 为部分武器添加缺失的tease文本和可见性设置 优化武器配置文件的调试标记和能量显示
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@@ -23,12 +23,13 @@ descriptionTemplate = "召唤[b]抓狂的哈基米[/b],跟踪敌人,每$time
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sources = Array[String](["Internet"])
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needEnergy = 50.0
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cooldown = 1000.0
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debugRebuild = true
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[node name="avatar" parent="container/info" parent_id_path=PackedInt32Array(1625294072) index="0" unique_id=1021985889]
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texture = ExtResource("2_74sfb")
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[node name="energy" parent="container/info/infos/energyInfo" parent_id_path=PackedInt32Array(644675021) index="1" unique_id=1664028115]
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text = "75.0"
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text = "50.0"
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[node name="beachball" parent="container/info/infos" parent_id_path=PackedInt32Array(492799150) index="1" unique_id=653442983]
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count = 600
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@@ -43,6 +44,3 @@ text = "Internet"
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[node name="description" parent="container" parent_id_path=PackedInt32Array(575698869) index="2" unique_id=566230682]
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text = "[center]召唤[b]抓狂的哈基米[/b],跟踪敌人,每[color=cyan]0.25[/color]秒造成[color=cyan]7[/color]点伤害。[/center]"
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[node name="tease" parent="container" parent_id_path=PackedInt32Array(575698869) index="3" unique_id=689277044]
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visible = false
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