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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(武器): 调整多个武器的数值和显示属性
更新多个武器的伤害值、能量消耗、冷却时间等数值平衡 修复武器描述文本中的错误并统一显示格式 为部分武器添加缺失的tease文本和可见性设置 优化武器配置文件的调试标记和能量显示
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@@ -26,7 +26,9 @@ storeType = {
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}
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descriptionTemplate = "发射$count只伤害以$reduce衰减的造成$childatk点伤害的[b]彩虹猫[/b]的同时挥舞造成$atk点伤害。"
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sources = Array[String](["Terraria"])
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needEnergy = 2.0
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cooldown = 230.0
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debugRebuild = true
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[node name="attack" parent="sounds" parent_id_path=PackedInt32Array(1775425991) index="0" unique_id=853583292]
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stream = ExtResource("4_hvtvi")
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@@ -35,6 +37,9 @@ volume_db = 10.0
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[node name="avatar" parent="container/info" parent_id_path=PackedInt32Array(1625294072) index="0" unique_id=1021985889]
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texture = ExtResource("2_kiocs")
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[node name="energy" parent="container/info/infos/energyInfo" parent_id_path=PackedInt32Array(644675021) index="1" unique_id=1664028115]
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text = "2.0"
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[node name="beachball" parent="container/info/infos" parent_id_path=PackedInt32Array(492799150) index="1" unique_id=653442983]
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count = 600
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@@ -43,5 +48,8 @@ displayName = "彩虹猫之刃"
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quality = 2
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typeTopic = 3
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[node name="source" parent="container/info/displays" parent_id_path=PackedInt32Array(784441328) index="1" unique_id=365191794]
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text = "Terraria"
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[node name="description" parent="container" parent_id_path=PackedInt32Array(575698869) index="2" unique_id=566230682]
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text = "[center]发射[color=cyan]1[/color]只伤害以[color=cyan]25.0%[/color]衰减的造成[color=cyan]6[/color]点伤害的[b]彩虹猫[/b]的同时挥舞造成[color=cyan]5[/color]点伤害。[/center]"
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