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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-07-10 03:52:53 +08:00

feat(武器): 调整多个武器的数值和显示属性

更新多个武器的伤害值、能量消耗、冷却时间等数值平衡
修复武器描述文本中的错误并统一显示格式
为部分武器添加缺失的tease文本和可见性设置
优化武器配置文件的调试标记和能量显示
This commit is contained in:
2026-05-08 18:54:31 +08:00
parent 1eb05ca758
commit 6f8b2fec90
19 changed files with 111 additions and 73 deletions
+6 -2
View File
@@ -21,10 +21,11 @@ storeType = {
"dmg": 2,
"heal": 1
}
descriptionTemplate = "召唤7条灵魂,每条造成$atk点伤害,命中敌人时将伤害的$dmg转换为能量并提供$heal点治疗。"
descriptionTemplate = "召唤[color=yellow]6[/color]条灵魂,每条造成$atk点伤害,命中敌人时将伤害的$dmg转换为能量并提供$heal点治疗。"
sources = Array[String](["Undertale"])
needEnergy = 150.0
cooldown = 180000.0
debugRebuild = true
[node name="attack" parent="sounds" parent_id_path=PackedInt32Array(1775425991) index="0" unique_id=853583292]
stream = ExtResource("4_tmgox")
@@ -41,5 +42,8 @@ displayName = "bilioicik"
quality = 2
typeTopic = 3
[node name="source" parent="container/info/displays" parent_id_path=PackedInt32Array(784441328) index="1" unique_id=365191794]
text = "Undertale"
[node name="description" parent="container" parent_id_path=PackedInt32Array(575698869) index="2" unique_id=566230682]
text = "[center]召唤7条灵魂,每条造成[color=cyan]2[/color]点伤害,命中敌人时将伤害的[color=cyan]10.0%[/color]转换为能量并提供[color=cyan]1[/color]点治疗。[/center]"
text = "[center]召唤[color=yellow]6[/color]条灵魂,每条造成[color=cyan]2[/color]点伤害,命中敌人时将伤害的[color=cyan]10.0%[/color]转换为能量并提供[color=cyan]1[/color]点治疗。[/center]"