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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat: 添加多个召唤物的displayName并调整相关参数

refactor: 统一测试BOSS的wave配置
fix: 修正Parrier.gd中的launcher判断条件
perf: 调整MTY的攻击冷却时间和技能范围
style: 移除部分调试标记和冗余代码
This commit is contained in:
2026-04-25 13:17:17 +08:00
parent 3a8c48dae7
commit 7120eaa79e
12 changed files with 53 additions and 45 deletions
+2 -1
View File
@@ -87,7 +87,7 @@ position = Vector2(0, -27)
scale = Vector2(1.1823181, 1.1823181)
sprite_frames = SubResource("SpriteFrames_hjlm2")
animation = &"walk"
frame_progress = 0.5124606
frame_progress = 0.5383854
[node name="hitbox" parent="texture/hurtbox" index="0"]
position = Vector2(0, -26.5)
@@ -95,3 +95,4 @@ shape = SubResource("RectangleShape2D_fdkbo")
[node name="statebar" parent="." index="4"]
position = Vector2(0, -195)
longer = true